
mistType
- Get/set the way the mist amount changes
- 0 = Quadratic
- 1 = Linear
- 2 = Inverse Quadratic
- Quadratic = 0 or bge.logic.getCurrentScene().world.KX_MIST_QUADRATIC
- Linear = 1 or bge.logic.getCurrentScene().world.KX_MIST_LINEAR
- Inverse Quadratic = 2 or bge.logic.getCurrentScene().world.KX_MIST_INV_QUADRATIC
Mist Type setting in Blender 3D
- Properties menu >> World >> Mist >> Falloff

Sample Code
################ get the mist falloff type
# import bge module
import bge
# get the current scene
scene = bge.logic.getCurrentScene()
# get the world module
wrld = scene.world
# get the mist falloff type
mist_falloff = wrld.mistType
Sample Code
################ set the mist falloff type
# import bge module
import bge
# get the current scene
scene = bge.logic.getCurrentScene()
# get the world module
wrld = scene.world
# set the mist falloff type
wrld.mistType = wrld.KX_MIST_LINEAR