
- get/set the number of times to replay the video.
Type:
- integer
- use -1 (repeat = -1) for unlimited replays.

###################### get number of times to play the video
# import bge module
import bge
# get the current scene
scene = bge.logic.getCurrentScene()
# get list of objects in scene
objList = scene.objects
# get object named MovieScreen
obj = objList["MovieScreen"]
# check to see if Video FFmpeg Texture was saved as an object variable
# in other words, was the movie started
if "Video" in obj:
video = obj["Video"]
# update the video texture
video.refresh(True)
else:
# my material is named Display
matID = bge.texture.materialID(obj, "MADisplay")
# get the vidoe texture
video = bge.texture.Texture(obj, matID)
# get the name of the movie
movieName = "BigBuckBunny.ogg"
# get movie path
# movie is in same directory as blend
movie = bge.logic.expandPath('//' + movieName)
# get video texture source
video.source = bge.texture.VideoFFmpeg(movie)
# get number of times to replay the video
replay = video.source.repeat
# save video texture as an object variable
obj["Video"] = video
# start the video
video.source.play()
###################### set number of times to replay the video
# import bge module
import bge
# get the current scene
scene = bge.logic.getCurrentScene()
# get list of objects in scene
objList = scene.objects
# get object named MovieScreen
obj = objList["MovieScreen"]
# check to see if Video FFmpeg Texture was saved as an object variable
# in other words, was the movie started
if "Video" in obj:
video = obj["Video"]
# update the video texture
video.refresh(True)
else:
# get matID for the movie screen
# my material is named Display
matID = bge.texture.materialID(obj, "MADisplay")
# get the video texture
video = bge.texture.Texture(obj, matID)
# get the name of the movie
movieName = "BigBuckBunny.ogg"
# get movie path
# movie is in same directory as blend
movie = bge.logic.expandPath('//' + movieName)
# get video texture source
video.source = bge.texture.VideoFFmpeg(movie)
# set number of times to replay the video
video.source.repeat = 5
# save video texture as an object variable
obj["Video"] = video
# start the video
video.source.play()