Vertex Proxy: y

y
  • gets/sets the y position of the vertex using local coordinates (distance from the object center)

Type:

  • float number
Sample Code

############################# get the vertex local y position

# import bge
import bge

# get the current controller
cont = bge.logic.getCurrentController()

# get object that owns this controller
obj = cont.owner
 
# Get a list of the mesh
meshList = obj.meshes

# Get the first mesh on the object
mesh = meshList[0]
 
# get the first vertex of the first material
vert  = mesh.getVertex( 0, 0)

# get local y position of the vertex
y_pos = vert.y

Sample Code

############################# set the local vertex y position

# import bge
import bge

# get the current controller
cont = bge.logic.getCurrentController()

# get object that owns this controller
obj = cont.owner
 
# Get a list of the mesh
meshList = obj.meshes

# Get the first mesh on the object
mesh = meshList[0]
 
# get the first vertex of the first material
vert  = mesh.getVertex( 0, 0)

# set y position of the vertex
vert.y = 1.0