getUV()
- Returns the first UV coordinates for the vertex.
- Gets the coordinates from the first UV map.
Return Type:
- Type: float list [ u, v]
u:
- the u position of the vertex on the first UV map (UV/Image Editor)
- Type: float
- the v position of the vertex on the first UV map (UV/Image Editor)
- Type: float

Sample Code
############################# get the vertex UV
# import bge
import bge
# get the current controller
cont = bge.logic.getCurrentController()
# get object that owns this controller
obj = cont.owner
# Get a list of the mesh
meshList = obj.meshes
# Get the first mesh on the object
mesh = meshList[0]
# get the first vertex of the first material
vert = mesh.getVertex( 0, 0)
# get the vertex UV
uv_coord = vert.getUV()