
- gets/sets the alpha color channel of the vertex.
Type:
- float number
- Range: 0.0 to 1.0

############################# get the vertex alpha color channel
# import bge
import bge
# get the current controller
cont = bge.logic.getCurrentController()
# get object that owns this controller
obj = cont.owner
# Get a list of the mesh
meshList = obj.meshes
# Get the first mesh on the object
mesh = meshList[0]
# get the first vertex of the first material
vert = mesh.getVertex( 0, 0)
# get the alpha color channel (RGBA)
aColor = vert.a
############################# set the vertex alpha color channel
# import bge
import bge
# get the current controller
cont = bge.logic.getCurrentController()
# get object that owns this controller
obj = cont.owner
# Get a list of the mesh
meshList = obj.meshes
# Get the first mesh on the object
mesh = meshList[0]
# get the first vertex of the first material
vert = mesh.getVertex( 0, 0)
# set the alpha color channel (RGBA)
vert.a = 1.0