
active_camera
- gets/sets the active camera.
Type:
- KX_Camera
Note:
- The active camera is the camera being used to render the game window.

Sample Code
################## get the active camera
# import bge
import bge
# get current scene
scene = bge.logic.getCurrentScene()
# get the active camera
cam = scene.active_camera
Sample Code
################## set the active camera
# import bge
import bge
# get current scene
scene = bge.logic.getCurrentScene()
# get a list of the cameras in the scene
camList = scene.cameras
# get camera named SecurityCam
cam = camList["SecurityCam"]
# set the active camera
scene.active_camera = cam