Render: setMaterialMode

setMaterialMode(mode)
  • Sets the material mode being used.

Mode:

  • Type:  integer 
  • 0 = KX_TEXFACE_MATERIAL
  • 1 = KX_BLENDER_MULTITEX_MATERIAL
  • 2 = KX_BLENDER_GLSL_MATERIAL
    Note:
    • Takes effect when a scene is started/restarted.
    Sample Code

    ################  set material mode being used

    # import bge module
    import bge

    # get the render module
    rend = bge.render

    # set the material mode being used to GLSL
    rend.setMaterialMode(2)