
setGLSLMaterialSetting(setting, enable)
- Enables/disables a GLSL material setting.
- Material settings: lights, shaders, shadows, ramps, nodes and extra_textures
setting
- The GLSL material setting.
- There are 6 settings (lights, shaders, shadows, ramps, nodes and extra_textures) that can be enabled/disabled.
- Type: string
- enable/disable the GLSL material setting.
- Type: boolean
- 1 = True = setting enabled
- 0 = False = setting not enabled
Note:
- setGLSLMaterialSetting: 0 = False and 1 = True.
- getGLSLMaterialSetting: 1 = False and 0 = True.

Sample Code
################ enable/disable the glsl material settings
# import bge module
import bge
# get the render module
rend = bge.render
# enable GLSL lights enabled
rend.setGLSLMaterialSetting("lights", True)
# disable GLSL shaders
rend.setGLSLMaterialSetting("shaders", False)