
setAnisotropicFiltering(level)
- Sets the anisotropic filtering level used for textures.
Level:
- Type: integer
- Levels: 1, 2, 4, 8 or 16
- 1 is the lowest level of anisotropic filtering.
- 16 is the highest level of anisotropic filtering.
Note:
- Anisotropic filtering enhances the image quality of textures that are at an angle with respect to the camera.
- Anisotropic filtering does not filter the same in every direction.
- Anisotropic filtering eliminates aliasing effects, but improves on other techniques by reducing blur and preserving detail at extreme viewing angles.
- A high anisotropic filter level uses more processor power.

Sample Code
################ set the anisotropic filtering level
# import bge module
import bge
# get the render module
rend = bge.render
# anisotropic filter level
level = 2
# set the anisotropic filtering level
rend.setAnisotropicFiltering(level)