
getGLSLMaterialSetting(setting)
- Returns whether or not a GLSL material setting is enabled.
Return Type:
- boolean
- setting enabled: 0 or True
- setting disabled: 1 or False
setting
- The GLSL material setting.
- Type: string
- Material settings: lights or shaders or shadows or ramps or nodes or extra_textures
Note:
- setGLSLMaterialSetting: 0 = False and 1 = True.
- getGLSLMaterialSetting: 1 = False and 0 = True.

Sample Code
################ get the status of the glsl material settings
# import bge module
import bge
# get the render module
rend = bge.render
# GLSL lights enabled?
lightsEnabled = rend.getGLSLMaterialSetting("lights")
# GLSL shaders enabled?
shadersEnabled = rend.getGLSLMaterialSetting("shaders")