texture_name
- Returns the name of the polygon texture.
Return Type:
- string
- Returns NULL if there isn't a texture.

Sample Code
############################# get the polygon texture name
# import bge
import bge
# get the current controller
cont = bge.logic.getCurrentController()
# get object that owns this controller
obj = cont.owner
# Get a list of the mesh
meshList = obj.meshes
# Get the first mesh on the object
mesh = meshList[0]
# get the first polygon on the mesh
poly = mesh.getPolygon(0)
# get the polygon texture name
name = poly.texture_name