Light: spotblend

spotblend
  • gets/sets the softness of the spotlight edge.

Type:

  • float number

Range:

  • 0.00 to 1.00
     
  • 0.00 = none
     
  • 1.00 = maximum
Note:
  • Spotlights only.
Sample Code

################## get the softness of the spotlight's edge
 
# import bge
import bge

# get current scene
scene = bge.logic.getCurrentScene()

# get a list of the lights in the scene
lightList = scene.lights

# get light named SearchLight
light = lightList["SearchLight"]

# get the softness of the spotlight's edge
edge= light.spotblend

Sample Code

################## set the softness of the spotlight's edge
 
# import bge
import bge

# get current scene
scene = bge.logic.getCurrentScene()

# get a list of the lights in the scene
lightList = scene.lights

# get light named SearchLight
light = lightList["SearchLight"]

# set the softness of the spotlight's edge
light.spotblend = 0.5