
localLinearVelocity
- gets/sets the object's local Linear Velocity
Type:
- float list [ x, y, z ]
- x = linear velocity on the game object's x-axis
- y = linear velocity on the game object's y-axis
- z = linear velocity on the game object's z-axis
Note:
- Physics Type: Rigid Body and Dynamic.

Sample Code
################## get the game object's local linear velocity
# import bge
import bge
# get controller
cont = bge.logic.getCurrentController()
# get object that controller is attached to
obj = cont.owner
# get the local linear Velocity
linVel = obj.localLinearVelocity
Sample Code
################## set the game object's local linear velocity
# import bge
import bge
# get controller
cont = bge.logic.getCurrentController()
# get object that controller is attached to
obj = cont.owner
# set the game object's local linear velocity
obj.localLinearVelocity = [ 0.0, 0.0, 10.0]