Game Object: localInertia

localInertia
  • gets the object's inertia vector in local coordinates.

Type:

  • Type: float list [x, y, z]
     
  • x = inertia on game object's x-axis
     
  • y = inertia on game object's y-axis
     
  • z = inertia on game object's z-axis
Note:
  • Inertia is the game object's resistance to a change in it's movement.
     
  • The greater an object's mass, the greater it's inertia.
Sample Code

################## get the object's local inertia
  
# import bge
import bge

# get controller
cont = bge.logic.getCurrentController()

# get object that controller is attached to
obj = cont.owner

# get local inertia
inertia = obj.localInertia