
isSuspendDynamics
- Returns whether or not a game object's dynamics have been suspended
- False:
- Dynamics were not suspended
- True:
- Dynamics were suspended
Note:
- Object type: Dynamic and Rigid Body
- Use suspendDynamics() to suspend a game object's dynamics

Sample Code
################## return if a game object's dynamics have been suspended
# import bge
import bge
# get controller
cont = bge.logic.getCurrentController()
# get object that controller is attached to
obj = cont.owner
# dynamics suspended?
obj.isSuspendDynamics