Game Object: isSuspendDynamics

isSuspendDynamics
  • Returns whether or not a game object's dynamics have been suspended

Returns:
  • False:
    • Dynamics were not suspended
  • True:
    • Dynamics were suspended
Note:
  • Object type: Dynamic and Rigid Body
     
  • Use suspendDynamics() to suspend a game object's dynamics
Sample Code

################## return if a game object's dynamics have been suspended
  

# import bge
import bge

# get controller
cont = bge.logic.getCurrentController()

# get object that controller is attached to
obj = cont.owner

# dynamics suspended?
obj.isSuspendDynamics