
getVelocity(point)
- Returns the game object's velocity at the specified point on the object, including angular components.
Return Type:
- Return type: float list [vx, vy, vz]
- vx: x-axis velocity of the point
- vy: y-axis velocity of the point
- vz: z-axis velocity of the point
point:
- point is the x,y and z distance from game object center
- Type: float list [x,y,z]

Sample Code
################### get the game object's velocity
# import bge
import bge
# get controller
cont = bge.logic.getCurrentController()
# get object that controller is attached to
obj = cont.owner
# x, y and z distance from game object center
point = [ 1.0, 1.0, 1.0]
# get the game object's velocity
vec = obj.getVelocity(point)