
applyForce( force, local)
- Applies a force to the game object center.
- Amount of force applied.
- Type: list [ fx, fy, fz]
- Type: boolean
- 1 = True = Apply force using local (game object) axis
- 0 = False = Apply force using world axis
Note:
- Object types: Dynamic, Rigid body and Soft body

Sample Code
################## Apply force to the game object
# import bge
import bge
# get python controller
cont = bge.logic.getCurrentController()
# get game object that controller is attached to
obj = cont.owner
# apply force on z axis
force = [ 0.0, 0.0, 50.0]
# use local axis
local = True
# apply force
obj.applyForce(force, local)