
saveGlobalDict()
- Saves the globalDict to your computer hard drive.
Note:
- globalDict is saved/loaded from same directory as blend file
- globalDict is saved/loaded with the blend name and an extension of .bgeconf
Example:
- Castle.blend in C:\MyBlenderGame
- bge.logic.saveGlobalDict() saves the globalDict in C:\MyBlenderGame as Castle.bgeconf
- bge.logic.loadGlobalDict() loads Castle.bgeconf from C:\MyBlenderGame as the globalDict

Sample Code
# import bge
import bge
# if you haven't already, create a global dictionary
# create a regular dictionary for player 1 stats
player1_Stats = { "Health" : 80,
"Armor" : 30,
"Class" : "Cleric" }
# create a regular dictionary for player 2 stats"Class" : "Cleric" }
player2_Stats = { "Health" : 60,
"Armor" : 90,
"Class" : "Warrior" }
# save player 1 and player 2 dictionarys to the Blender globalDict
bge.logic.globalDict["player1"] = player1_Stats
bge.logic.globalDict["player2"] = player2_Stats
# save the global dictionary to the hard drive
bge.logic.saveGlobalDict()