
expandPath(include)
- Expands the path to include the specified directory.
include:
- Type: string
Note:
- By default, the Blender Game Engine will only look for files in the directory of the blend that is running.
- "//" = the directory of the blend that is currently running
- Use / as directory separator in path.
- You can include subdirectories in the path by using ("//" + "subdir_name\\")

Sample Code
################## expand the path to include more directories
# import bge
import bge
# expand path to include subdirectory named "Levels"
bge.logic.expandPath("//" + "Levels\\")