
useViewport
- enable/disable viewport.
- Boolean
- 1 = True = enable viewport
- 0 = False = disable viewport

Sample Code
################ Enable viewport
# import bge
import bge
# get current scene
scene = bge.logic.getCurrentScene()
# get a list of the cameras
camList = scene.cameras
# already using active camera
# get 2nd camera named ViewPort
viewCam = camList["ViewPort"]
# set split screen size to top half of game window
viewCam.setViewport( 0,
bge.render.getWindowHeight()/2,
bge.render.getWindowWidth(),
bge.render.getWindowHeight() )
bge.render.getWindowWidth(),
bge.render.getWindowHeight() )
# enable viewport
viewCam.useViewport = True
Sample Code
################ disable viewport
# import bge
import bge
# get current scene
scene = bge.logic.getCurrentScene()
# get a list of the cameras
camList = scene.cameras
# already using active camera
# get 2nd camera named RearView_Mirror
viewCam = camList["RearView_Mirror"]
# disable viewport
viewCam.useViewport = False