Camera: getCameraToWorld

getCameraToWorld()
  • Returns the camera to world transform

Return Type: 
  • 4x4 matrix.
Sample Code

####################### get the camera to world transform

# import bge
import bge

# get current scene
scene = bge.logic.getCurrentScene()

# get a list of the cameras
camList = scene.cameras

# get camera
# my camera is named security_cam

cam = camList["security_cam"]

# get the camera to world transform for the camera
transform = cam.getCameraToWorld()