Radar Sensor: coneOrigin

oneOrigin
  • Returns the world position of the origin of the radar detection cone

Type: 
  • float List [ x, y, z]

x:

  • x world coordinates
y:
  • y world coordinates
z:
  • z world coordinates
Radar Sensor:
  • Game object being detected must have Actor enabled.
Properties menu >> Physics button >> Physics Type >> Actor checkbox
  • Radar Sensor is triggered when the first game object is detected.
  • Radar Sensor is reset when all game objects are no longer detected.
  • Triggered:  One positive pulse is sent to the connected controller(s).
  • Reset:  One negative pulse is sent to the connected controller(s).
Sample Code


################  Get the origin of the radar cone.

# import bge module
import bge

# get the controller
cont = bge.logic.getCurrentController()

# get the sensor attached to the controller
# my sensor is named Search

sen = cont.sensors["Search"]

# get the origin of the radar cone
radar_origin = sen.coneOrigin