
collide Returns if the polygon will detect collisions
getMaterial Returns the polygon material
getMaterialIndex Returns the material index of the polygon
getMaterialName Returns the name of the polygon material
getMesh Returns a mesh proxy
getNumVertex Returns the number of vertex that make up the polygon
getTextureName Returns the name of the polygon texture
getVertexIndex Returns the mesh Vertex index number of a polygon vertex
isCollider Returns if the polygon will detect collisions
isVisible Returns if the polygon is visible
material Returns the polygon material
material_id Returns the material index of the polygon
material_name Returns the name of the polygon material
texture_name Returns the name of the polygon texture
v1 Returns the Mesh Vertex index number of the 1st Polygon Vertex
v2 Returns the Mesh Vertex index number of the second Polygon Vertex
v3 Returns the Mesh Vertex index number of the third Polygon Vertex
v4 Returns the Mesh Vertex index number of the fourth Polygon Vertex
visible Returns if the polygon is visible