Vehicle Constraint: setTyreFriction

setTyreFriction(friction, wheel)
  • Sets the friction for the selected tire.

friction:
  • amount of the tire friction.
  • Type:  float
wheel:
  • Type:  integer
  • 0 = first wheel added
  • 1 = second wheel added
  • 2 = third wheel added
  • 3 = fourth wheel added
Sample Code

################ set the selected tire friction

#import bge
import bge

# get current scene
scene = bge.logic.getCurrentScene()

# get object list
objList = scene.objects

# get vehicle object named car
objCar = objList["Car"]
    
# Retrieve constraint ID you saved as a property when you created the vehicle constraint
constraint_ID = objCar["constraint_ID"]

# get the vehicle
vehicle = bge.constraints.getVehicleConstraint(constraint_ID)
 
# first tire added
wheel = 0

# friction amount
friction = 15.0

set the tire friction
friction_tire = vehicle.setTyreFriction(friction,wheel)