- Motion Actuator Python
- Character Motion
- Physics Motion
- Servo Control
- Simple Motion


angVGet/set the angular velocity applied to the game object
dampingGet/set the number of frames used to reach the target velocity
dLocGet/set the amount the game object is to be moved each frame
dRotGet/set the amount the game object is to be rotated each frame
forceGet/set the force to be applied to the game object
linVGet/set the linear velocity to be applied to the game object
torqueGet/set the torque to be applied to the game object
useLocalAngVGet/set if Angular Velocity is applied to the game object axis or the world axis
useLocalDLocGet/set if movement uses the game object axis or the world axis
useLocalDRotGet/set if rotation uses the game object axis or the world axis
useLocalForceGet/set if Force is applied to the game object axis or the world axis
useLocalLinVGet/set if linear velocity is applied to the game object axis or the world axis
useLocalTorqueGet/set if torque is applied to the game object axis or the world axis
executePriorityget/set the execute priority of the logic brick
invalidreturns if a reference to an object is invalid or not
namereturns the name of the logic brick
ownerreturns the game object that owns the logic brick