
linearVelocity
- Get/set the object's initial Linear Velocity
Type:
- float list [ x, y, z ]
- x = linear velocity on the world x-axis
- y = linear velocity on the world y-axis
- z = linear velocity on the world z-axis
- x = linear velocity on the world x-axis
- 0.00 to 10,000.00
Note:
- Physics Type: Rigid Body and Dynamic.

Sample Code
################## get the game object's linear velocity
# import bge
import bge
# get controller
cont = bge.logic.getCurrentController()
# get object that controller is attached to
obj = cont.owner
# get the linear Velocity
linVel = obj.linearVelocity
Sample Code
################## set the game object's linear velocity
# import bge
import bge
# get controller
cont = bge.logic.getCurrentController()
# get object that controller is attached to
obj = cont.owner
# set the game object's linear velocity
obj.linearVelocity = [ 0.0, 0.0, 10.0]