
getLinearVelocity(local)
- Returns an object center's linear speed.
Return Type:
- float list [ x, y, z]
local:
- axis (world or local)
- Type: boolean
- world axis: 0 or False
- local axis: 1 or True

Sample Code
################## get the game object linear velocity
# import bge
import bge
# get controller
cont = bge.logic.getCurrentController()
# get object that controller is attached to
obj = cont.owner
# use the world axis
local = False
# get game object center linear velocity
linVelocity = obj.getLinearVelocity(local)