
angularVelocityMax
- Get/set the object's maximum allowed angular velocity
Type:
- float number
- 0.00 to 57,295.78 degrees
Note:
- Physics Type: Rigid Body and Dynamic
- Sets the same maximum angular velocity for all of the axis

Sample Code
################## get the game object's angular velocity max
# import bge
import bge
# get controller
cont = bge.logic.getCurrentController()
# get object that controller is attached to
obj = cont.owner
# get the angular Velocity max
angVel = obj.angularVelocityMax
Sample Code
################## set the game object's angular velocity max
# import bge
import bge
# get controller
cont = bge.logic.getCurrentController()
# get object that controller is attached to
obj = cont.owner
# set the game object's angular velocity
obj.angularVelocity = [ 0.0, 0.0, 10.0]
# set the game object's angular velocity max
obj.angularVelocityMax = 5.0